Oct 26, 2026

Godot XR Community Game Jam VI draws 28 games, with Wavemaker taking first place

The Godot team shares results from the September jam and says the next one is planned for April 2027.

The Godot Engine blog published results from the sixth Godot XR Community Game Jam, which ran from September 21 to October 5, 2026. Its theme was Adrift. There were 85 participants and 28 submitted games, compared with 98 participants and 22 games at the previous jam.

Wavemaker by Unit327 took first place. It is a pool game where the player makes waves to push small boats through a goal. Second place went to Balloons Adrift VR by simenhs, a balloon-shooting game with an upgrade shop between rounds.

Build a Lighthouse VR by Bauxite placed third with a physics-based tower stacking game, followed by Tether Charge Express VR by UltraGravityLabs and Balloon Dino Death Dome by Kimau. The entries are listed on itch.io for anyone who wants to try them.

The next jam is pencilled in for early April 2027, with an exact date to be announced closer to the time. XR developers using Godot can use the entries as examples of what the engine can do on headsets.

Sources

Verified Oct 26, 2026 (official source). godotindie-gamesxr